User Experience & User Interface
A system is judged by the people who use it. Staff who use it all day need it fast and predictable; members of the public who use it once need it obvious. Both have to work on whatever device is in front of them.
What we do
- Work out who the users are and what they come to do, from the analysis and from talking to them.
- Design the flow of each task before any screens: the steps, the decisions, the errors and what happens next.
- Produce designs and clickable prototypes so you can try the system before it is built.
- Design for accessibility, so the system works with screen readers, keyboards and at any text size.
- Carry the design through to the finished software and check it against real use after go-live.
Design starts with the analysis, not after it. Decisions about what a screen shows and in what order are easier to make while the requirements are still being written.
To talk about the design of your system, contact our experts at sales@engine.ie